![]() They enable the blur radius to be controlled per-pixel through the use of a second input image (the “map”) New: Added GaussianBlurMapEffect and BokehBlurMapEffect for use by GpuEffect plugins.New: Added convenience constructors to many Direct2D effects so that they can be used without declaring a new local variable.Fixed: All of the custom Direct2D effects now have runtime metadata (DisplayName, Author, Category, Description), which is useful for a UI that lets the user browse them (e.g. ![]()
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